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AI Insights · Timothy · December 2021

Top 5 Geolocation Games on Android in Middle East - Q4 2021

Explore the performance of the top 5 geolocation games on the Android platform in the Middle East during Q4 2021, featuring trends in downloads, revenue, and active users.

Top 5 Geolocation Games on Android in Middle East - Q4 2021

Throughout the fourth quarter of 2021, geolocation games on the Android platform in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users. Below is an overview of the top 5 games in this category, with insights derived from Sensor Tower's data.

Ben 10 - Alien Experience : AR saw a peak in weekly downloads at the end of October, reaching approximately 11.2K. However, downloads gradually declined to around 3.7K by the end of December. The game also experienced a downward trend in weekly active users, starting from 20.9K in late September and decreasing to 13.8K by the end of the year.

Pokémon GO maintained a steady performance throughout the quarter. Weekly revenue peaked at about $14.3K in early December, while weekly downloads fluctuated, peaking at around 5.1K in late November. The game consistently attracted a substantial number of active users, with figures hovering around 200K throughout the quarter.

Five Nights at Freddy's AR experienced a gradual increase in weekly revenue, starting from minimal amounts in early October and peaking at approximately $197 by the end of December. Weekly downloads also showed an upward trend, culminating in about 3.8K in the last week of December. The game saw a significant rise in weekly active users, growing from 15K in late September to 26.8K by the end of the quarter.

Landlord Go - Real Estate Game had a fluctuating revenue pattern, with a notable peak of around $293 in late November. Weekly downloads varied throughout the quarter, reaching a high of about 2.4K at the start of October. Active users saw a rise in early October, peaking at approximately 3.4K, before stabilizing around 2.7K towards the end of December.

Pikmin Bloom, released in late October, showed promising initial performance. Weekly revenue peaked at $196 in mid-November, while weekly downloads reached a high of about 4.2K towards the end of November. The game attracted a growing number of active users, peaking at approximately 7K in late November, before stabilizing around 3.7K by the end of December.

For further detailed insights into the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021